Monday, February 18, 2013

Further Notes on Spells

"I'm stuck with this lazy Apprentice from one of the Baron Houses. His Family pays me well to train him, but he does the minimum and every daggering day I have to sober him up so he can watch the shop when I go out to resupply the forge in the mornings!"
~Albion the Armsmith

In my previous post I gave some examples of the starting Spells available to Projectioneers and Pyromancers. The names of these Spells are the Short Names as each Spell has a Full Name. I also plan on including the Partial and Full Incantation in the Spell descriptions in a partially-constructed language -- that is still in-progress. My goal is to have each Spell to have its own flavor beyond its numbers. Let me show you a couple of examples:

Fireball, also known as Lorre's Expanding Conflagration
Partial Incantation
Attack: As Tuning (+0 at Level 1), Ranged Attack (+Agility) vs. SR
Damage: As Tuning (1d6 + Intellect x1 at Level 1) + 1d6
Targets: 2, must be Close
Full Incantation
Attack: As Tuning, Ranged Attack vs. SR
Damage: As Tuning x2, 1/2 Damage on Miss
Targets: 2, must be Close


Arcane Knife, also known as Nivlem's Mind Shank
Partial Incantation
Attack: As Tuning, Melee Attack (+Strength) vs. AC
Damage: As Tuning plus Stun, x2 Damage if Flanking
Targets: 1
Full Incantation
Attack: As Tuning, Melee Attack vs. SR
Damage: As Tuning plus Stun, 1/2 Damage on Miss, x3 Damage if Flanking
Targets: 1

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