Showing posts with label race. Show all posts
Showing posts with label race. Show all posts

Friday, March 8, 2013

Name Generator, Sampling

"The men amongst us must live and dress as women, as well as work in the professions we employ ourselves in. You will be put through a trial period where you must first learn the ways of women. ONLY after passing through this period will you be allowed to train as a Witch and receive the Master's Touch."
-Afya the Witch, addressing a group of male Aspirant-Witches

The Imperatrix, Peaceful Conqueror of Nod
Below is a quick example of the name generator I will include with the playtest. This generates a name appropriate for Characters from either the Westman or Hassan cultures. I have a conference this weekend, but plan on posting something soon on the Thief Class for Sophia's Children. Stay tuned!

Names: Roll 1d20 on the following table and select your name based on your selected Gender and Race.
Surnames, Hassan Characters: Roll 1d20 for the Male Patriarch name. Add the prefix "Al-" to this name. E.G.: Qamar Al-Hafid.
Surnames, Westman Characters: Roll 1d20. If an Odd number, use the indicated Female Westman name. If an Even number, use the indicated Male Westman name. Surnames of this kind are appended after the First Name with a  comma and "Get of." E.G.: Astrid, Get of Gideon.

1d20Female HassanMale HassanFemale WestmanMale Westman
1AidaAdamAstridAmos
2BasilahBishrBlancheBrice
3DouhaChakerCoralConnor
4FaizaFahimDeirdreDarell
5GhazalGhaziEmmaEfrain
6HalimaHafidFloraFrederick
7IjlalIbrahimGildaGideon
8JunahJalHenriettaHorace
9KarimaKhalilJudithIver
10LanaMihranKerriJeffrey
11MadaNijadLuciaKenway
12NajiyahOmarMaryLionel
13QamarQaisNinaMaddox
14RushdRedouaneOlgaNeal
15ShahidahShahirPatienceOtis
16TibahTaslimRuthRolf
17UlfahUthalScarlettShamus
18WasillaWasimTessTodd
19YasmineYazidUrsulaVance
20ZohraZakiVictoriaWallace

Note: There are several other systems for generating Surnames, Street Names, Baron-House Names et cetera. But this is just a small example of the system that will be included as part of the Character Creation System.

Thursday, February 14, 2013

Issues of Race: The Hassan

Continuing on my exposition regarding the two primary races of Men upon the continent of Nod. . .

The Hassan


The Hassan are one of the three Tribes that settled Nod. The Westmen settled upon the western shores of Nod, whereas the Hassan -- according to their Songs of History -- settled upon the southeastern shores on what would come to be known as the Wastes of Asad.

Side note: The third Tribe that would settle Nod are known to reside within the Silent Kingdoms far to the north and east of the continent -- separated by a large mountainous expanse. There is very sparse information regarding the nature of that land, except that the Rulers and Thralls of that land are mute, speaking to one another in a silent manner. The lack of any written language from that region complicates the matter further. It is known that the Rulers of that region know how to speak the ancient Trade Language -- Mannish.

The Hassan are a nomadic people by history as the land they settled upon was more dangerous than the land west of the Barrier Mountains and The Wall. Their villages and towns exist as large caravans and mobile dwellings. The more fantastic variations of which are within the Waste of Asad proper as they can not be transported through the Barrier Mountains. The Hassan are experts in Animal Husbandry and Engineering, so that they can maintain the Great Oxen and Grand Carts.

The Hassan speak Mannish in all public dealings and for commerce as it is the Ancient Trade Language. Their own language is an extremely private matter that is never used for day-to-day conversation. Mothers and fathers teach the language to their children. It is also the language of their music, religion and the basis of their names. Some Hassan phrases and terminology have crept into the speech of the Westmen through the interchange of cultures.

In appearance, the Hassan have jet-black hair with eyes that range from golden-yellow to deep brown. Their complexions vary from caramel to chestnut. All Hassan have distinct patterns of freckling upon their face and bodies that is of a deeper tone than their base complexion. These patterns are inherited and are used to identify different family lines. E.G.: One family may have a diamond-like freckling upon their forehead. Another family may have freckling from the scalp around to the back of the neck.

The Hassan have a deep sense of kinship with one another. In the Wastes, when traveling villages encounter one another (or if a caravan happens upon a temporary settlement), this is cause for great celebration that last many days. Children are married off, resources are exchanged and there is much song and dance. This tradition and attitude towards difference extends to the Hassan who immigrated to the Mother Empire. The first Hassan families who settled were quick to integrate with their Westmen cousins, creating a glorious blend of cultures. This has also led to an integration throughout the Westmen of many Hassan sensibilities. The clearest example of which are the Black Westmen.

In the Modern Age, the Hassan are accepted amongst the Mother Empire as citizens if they wish to convert to the Messianic faith. These Hassan have settled permanently within the Cities, though they have retained their traditions, names and privately practice their Old Faith and customs. Many Hassan have risen amongst the Westmen as great Military, Civic and Guilded leaders -- even within the upper echelons of the Messianic Church can be found Hassan who have fully embraced the Messiah and Her worship. Other Hassan families continue their nomadic lifestyle through the country, temporarily settling outside the great Westmen Cities and doing their business within the Free Markets.

Wednesday, February 13, 2013

Issues of Race: The Westmen

Within the world of Sophia's Children Race is thought of in a different way than we may think of it in the real world. I have introduced degrees of Ethnocentrism, Racism (as Colorism) and Xenophobia in the game world. All of which is an effect of the unique history of Mankind and, to a degree, the Giants.

In this post I want to elaborate in some more detail the Exoteric history of the world. Indeed, there is an Esoteric history I have extensively drafted behind this, but this will only be hinted at. Let's start with Mankind and what is know by the Westmen and Hassan -- the two major cultures upon Nod.

Exodus

Approximately 10,000 years ago Mankind lived as Six Tribes in the land of Eden. The Six lived in Peace with the Great Goddess Sophia. Sophia Lorded over Mankind with benevolence with her Three Sacred Forms: The Child, The Warrior and the Grand-Mother.

Much of what this was like is wrapped in Myth and Mystery. The only historical document of this time is The Book of the Law (Now known as The First Book. . . after the Messiah developed The Second Book of the Law.). Supposedly a dictated text, written by Mankind from the words of Sophia Herself. The historicity of this text is often challenged as there is much in the way of allegory and metaphor throughout.

There was a Cataclysm around this time that is, again, written about in metaphor ("And the Waters stirred and gave up their Secrets."). Modern Man really doesn't give the nature of this Cataclysm much thought. It is known that Sophia sacrificed Herself to allow Mankind to escape. Each Tribe embarked on a great journey to different a shore of Eden with The Book of the Law which contained instructions on: how to construct a Great Ark that would sail their Tribe across the Waters, alchemical instructions for Preservative -- a paste that provides minimal nutrition but preserves food products indefinitely, as well as methods of separating salt from water with Hydrator -- a powder that creates potable water.

These instructions are nearly indecipherable to a person not trained in interpreting these texts, but the basis of Alchemy and Engineering are found in this single book -- though there has been much scholarship since that antiquated time. The Most Important Instruction within the The Book of the Law is for The Bitter Medicine or Mint as it is also called. This is Most Important because of Mankind's Flaw -- that they cannot conceive children without the use of this Alchemical product.

The Modern Age

That is History and Ancient History and Myth, but understanding that gives the reader a lens with which to understand how each culture and race of Mankind interact. There is a natural kinship between all Men, as they all come from the same source -- but there is strife and prejudice which is much more an effect of the history between the time of Eden and the Modern Age.

The Westmen, in modern parlance, differentiate each other by way of the colloquial terms White, Red and Black. The White Westmen are pale in complexion with fair blond or platinum hair. Their eyes are pale to brilliant blue in color. The Baron Houses, known as Warlords during the Great War, were made up of White Westmen. To this day, the Baron Houses -- though they were stripped of their militaristic hegemony by the Messiah, continue to seek racial purity by way of controlling the the breeding of their members. White is the color of Power, according to the Baron Houses. In the Vulgar parlance of Baron House members and their Sycophants a non-White person is referred to as Painted. It is considered fashionable to this day amongst the wealthy to powder the face, neck and bosom. Along with these cosmetics, brilliant white gloves and grand powdered wigs are worn.

The Red Westmen are also pale in complexion, but with hints of pink or redness in their skin -- often when exposed to direct sunlight for long periods. A full half of Red Westmen are also freckled in distinct patterns upon the face, back, chest and extremities. Their hair colors range from a fiery-orange all the way to a deep blood-red. The eyes of Red Westmen range from gray to brilliant green in color. By history, the Red Westmen were the servant caste of the Warlords that originally conquered Nod. The two castes, White and Red, knew their station by way of their physical characteristics. In the Modern Age such distinctions have been discarded. The Red Westmen have rich histories and traditions connected to the times where they were held in poverty by the Warlords, but in all tiers of life -- in the Modern Age -- are found the Red Westmen. Red Westmen will refer to themselves as Red, but consider the term Painted Vulgar -- as it is intended as such.

The Black Westmen are those Westmen who had joined with Hassan families. Most Black Westmen are found towards the East of the Mother Empire, but Black Westmen make their homes all over. The Black Westmen have rich traditions that combine the culture of the Westmen and the Hassan people -- often stretching back hundreds of years. To this day, Black Westmen will often keep the Tribal Name of the Hassan family their Westmen ancestors joined with (E.G.: Al-Mahhd, Al-Adan, Al-Rafiq) in addition to their modern Westman surname -- though this differs from the Hassan people proper who receive their Tribal Name based on the ruling Patriarch or Matriach at the time. The Black Westmen are pale as other Westmen, but do not become ruddy in the sun, but tan. Their hair color varies from dark browns to raven-black. Eye color varies from hazel, brown or even gray.

In my next post, I will discuss in more detail of Race as it applies to the Hassan.